frp-fireworks/main.lua
2019-12-19 18:02:13 +01:00

48 lines
1.2 KiB
Lua

ESX = nil
local box = nil
local animlib = 'anim@mp_fireworks'
RegisterNetEvent('frobski-fireworks:start')
AddEventHandler('frobski-fireworks:start', function()
RequestAnimDict(animlib)
while not HasAnimDictLoaded(animlib) do
Citizen.Wait(10)
end
if not HasNamedPtfxAssetLoaded("scr_indep_fireworks") then
RequestNamedPtfxAsset("scr_indep_fireworks")
while not HasNamedPtfxAssetLoaded("scr_indep_fireworks") do
Wait(10)
end
end
local pedcoords = GetEntityCoords(GetPlayerPed(-1))
local ped = GetPlayerPed(-1)
local times = 20
TaskPlayAnim(ped, animlib, 'place_firework_3_box', -1, -8.0, 3000, 0, 0, false, false, false)
Citizen.Wait(4000)
ClearPedTasks(ped)
box = CreateObject(GetHashKey('ind_prop_firework_03'), pedcoords, true, false, false)
PlaceObjectOnGroundProperly(box)
FreezeEntityPosition(box, true)
local firecoords = GetEntityCoords(box)
Citizen.Wait(10000)
repeat
UseParticleFxAssetNextCall("scr_indep_fireworks")
local part1 = StartNetworkedParticleFxNonLoopedAtCoord("scr_indep_firework_trailburst", firecoords, 0.0, 0.0, 0.0, 1.0, false, false, false, false)
times = times - 1
Citizen.Wait(2000)
until(times == 0)
DeleteEntity(box)
box = nil
end)