Add Bluetooth permission and adapter state handling for Android and iOS
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import 'dart:io';
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import 'package:device_info_plus/device_info_plus.dart';
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import 'package:permission_handler/permission_handler.dart';
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/// Outcome of a Bluetooth permission check or request.
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enum BleAccess {
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/// Everything granted. Bluetooth adapter state is checked separately.
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granted,
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/// The user declined but can be asked again.
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denied,
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/// The user declined with "don't ask again" (Android) or in Settings (iOS).
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/// Only the system settings screen can fix this.
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permanentlyDenied,
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/// The platform reported Bluetooth as unavailable.
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unsupported,
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}
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/// Requests the runtime permissions OpenMotion needs to scan and connect.
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///
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/// Android 12+ (API 31): BLUETOOTH_SCAN and BLUETOOTH_CONNECT, shown to the
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/// user as "Nearby devices". Android 11 and below: legacy BLE scanning needs
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/// location while in use. iOS: the single Bluetooth permission, which the OS
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/// prompts for the first time CoreBluetooth is touched.
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class BlePermissions {
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BlePermissions._();
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static int? _androidSdk;
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static Future<int> androidSdk() async {
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if (!Platform.isAndroid) return 0;
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return _androidSdk ??= (await DeviceInfoPlugin().androidInfo).version.sdkInt;
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}
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static Future<List<Permission>> _needed() async {
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if (Platform.isAndroid) {
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final sdk = await androidSdk();
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return sdk >= 31
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? const [Permission.bluetoothScan, Permission.bluetoothConnect]
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: const [Permission.locationWhenInUse];
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}
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if (Platform.isIOS || Platform.isMacOS) return const [Permission.bluetooth];
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return const [];
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}
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/// Checks without prompting.
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static Future<BleAccess> status() async {
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final statuses = <PermissionStatus>[];
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for (final p in await _needed()) {
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statuses.add(await p.status);
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}
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return _combine(statuses);
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}
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/// Prompts for anything not yet granted.
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static Future<BleAccess> request() async {
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final needed = await _needed();
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if (needed.isEmpty) return BleAccess.granted;
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final results = await needed.request();
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return _combine(results.values.toList());
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}
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static BleAccess _combine(List<PermissionStatus> statuses) {
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if (statuses.any((s) => s.isPermanentlyDenied || s.isRestricted)) {
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return BleAccess.permanentlyDenied;
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}
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if (statuses.any((s) => s.isDenied)) return BleAccess.denied;
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return BleAccess.granted;
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}
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static Future<bool> openSettings() => openAppSettings();
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}
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