Preload the correct model (oops)
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@ -32,7 +32,7 @@ export function ShrimpModel(props: JSX.IntrinsicElements['group']) {
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);
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}
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useGLTF.preload('/shrimp.glb');
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useGLTF.preload('/shrimp_smol.glb');
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function CameraHelper() {
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const camera = new THREE.PerspectiveCamera(60, 1.77, 1, 3);
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