79 lines
1.6 KiB
TypeScript
79 lines
1.6 KiB
TypeScript
import type { EmotionCache } from "@emotion/utils";
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declare global {
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module "*.css";
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interface Env {
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ASSETS: Fetcher;
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D1: D1Database;
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DATA: KVNamespace;
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[k: string]: string;
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}
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type RequestContext = EventContext<Env, string, { [k: string]: any }>;
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interface EmotionCriticalToChunks {
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html: string;
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styles: { key: string; ids: string[]; css: string }[];
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}
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interface EmotionServer {
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constructStyleTagsFromChunks: (
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criticalData: EmotionCriticalToChunks
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) => string;
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extractCriticalToChunks: (html: string) => EmotionCriticalToChunks;
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}
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interface AppealCardProps {
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ban_reason: string;
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created_at: number;
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id: string;
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learned: string;
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reason_for_unban: string;
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user: {
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discriminator: string;
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id: string;
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username: string;
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};
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}
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interface GameAppealProps {
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created_at: number;
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reasonForUnban: string;
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roblox_id: number;
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roblox_username: string;
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whatHappened: string;
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}
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interface InactivityNoticeProps {
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created_at: number;
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departments: string[];
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end: string;
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reason: string;
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start: string;
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user: {
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id: string;
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username: string;
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};
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}
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interface ReportCardProps {
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attachment: string;
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attachment_loading?: boolean;
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created_at: number;
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id: string;
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open: boolean;
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target_ids: number[];
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target_usernames: string[];
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user?: {
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discriminator: string;
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id: string;
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username: string;
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};
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}
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export function createEmotionServer(cache: EmotionCache): EmotionServer;
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}
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export {};
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