Create server handler for mod queue page
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7f1deea157
commit
d9a9a9f335
@ -4,9 +4,23 @@ export async function onBeforeRender(pageContext: PageContext) {
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if (!currentUser)
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return {
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pageContext: {
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pageProps: {
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logged_in: false,
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},
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status: 401,
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},
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};
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const newItemPermissions = {
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game_ban: [1 << 5],
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inactivity: [1 << 2, 1 << 9, 1 << 10],
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infraction: [1 << 0, 1 << 2, 1 << 6, 1 << 7]
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};
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const newItemNames: { [k: string]: string } = {
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game_ban: "Game Ban",
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inactivity: "Inactivity Notice",
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infraction: "Infraction",
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};
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const typePermissions = {
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@ -21,8 +35,14 @@ export async function onBeforeRender(pageContext: PageContext) {
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report: "Game Reports",
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};
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const allowedNewItems = [];
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const allowedTypes = [];
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for (const [item, ints] of Object.entries(newItemPermissions)) {
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if (ints.find((i) => currentUser.permissions & i))
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allowedNewItems.push({ name: newItemNames[item], value: item })
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}
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for (const [type, ints] of Object.entries(typePermissions)) {
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if (ints.find((i) => currentUser.permissions & i))
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allowedTypes.push({ name: typeNames[type], value: type });
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@ -31,15 +51,21 @@ export async function onBeforeRender(pageContext: PageContext) {
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if (!allowedTypes.length)
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return {
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pageContext: {
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pageProps: {
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entry_types: [],
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item_types: [],
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logged_in: true,
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},
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status: 403,
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},
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};
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return {
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pageContext: {
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pageProps: {
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entry_types: allowedTypes,
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item_types: allowedNewItems,
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logged_in: true,
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},
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},
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};
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