import { Box, Button, Card, CardBody, CardFooter, CardHeader, Heading, ListItem, Modal, ModalBody, ModalContent, ModalFooter, ModalHeader, ModalOverlay, NumberDecrementStepper, NumberIncrementStepper, NumberInput, NumberInputField, NumberInputStepper, Stack, StackDivider, Text, UnorderedList, useDisclosure, useToast, VStack, } from "@chakra-ui/react"; import { useState } from "react"; export default function (props: GameAppealProps & { port?: MessagePort }) { const [loading, setLoading] = useState(false); const [percentage, setPercentage] = useState(0); const { isOpen, onClose, onOpen } = useDisclosure(); const toast = useToast(); async function performAction(action: "accept" | "deny"): Promise { setLoading(true); const actionResponse = await fetch( `/api/game-appeals/${props.id}/${action}`, { body: JSON.stringify({ statsReduction: isNaN(percentage) ? 0 : percentage, }), headers: { "content-type": "application/json", }, method: "POST", }, ); toast( actionResponse.ok ? { duration: 5000, status: "success", title: `Appeal ${action === "accept" ? "accepted" : "denied"}`, } : { description: `${ ((await actionResponse.json()) as { error: string }).error }`, duration: 10000, status: "error", title: "An error occurred...", }, ); setLoading(false); onClose(); props.port?.postMessage(`gma_${props.id}`); } return ( Game Ban Appeal for {props.roblox_username} ID: {props.roblox_id} }> Response: Explanation of Ban {props.what_happened} Response: Reasoning for Unban {props.reason_for_unban} How much should this player's stats be reduced by? setPercentage(n)} precision={0} w="100%" > Stat multiplication factors: Money: {Math.min(0.1 * percentage, 1).toFixed(2)} Parts: {Math.min(0.6 * percentage, 1).toFixed(2)} Derby Wins: {Math.min(0.6 * percentage, 1).toFixed(2)} ); }